public void TestBasicMethods ()
{
const int numVertices = 4;
Vertex vertex = AnyVertex();
Vertex defaultVertex = DefaultVertex();
VertexData vertexData = new VertexData(numVertices);
Assert.AreEqual(numVertices, vertexData.NumVertices, "wrong number of vertices");
Assert.True(vertexData.Vertices != null, "vertex array not accessible");
for (int i = 0; i < numVertices; ++i)
{
CompareVertex(defaultVertex, vertexData.Vertices[i]);
}
}