public UnityTeleport ( Vector2 telePos ) : void | ||
telePos | Vector2 | |
return | void |
public void UnityTeleport(Vector2 telePos)
{
int num = 3;
if (Main.netMode == 0)
this.Teleport(telePos, num, 0);
else
NetMessage.SendData(65, -1, -1, "", 2, (float)this.whoAmI, telePos.X, telePos.Y, num, 0, 0);
}