static private GetSoundArray ( SoundType type ) : Microsoft.Xna.Framework.Audio.SoundEffect[] | ||
type | SoundType | |
return | Microsoft.Xna.Framework.Audio.SoundEffect[] |
internal static SoundEffect[] GetSoundArray(SoundType type)
{
switch (type)
{
case SoundType.Custom:
return customSounds;
case SoundType.Item:
return Main.soundItem;
case SoundType.NPCHit:
return Main.soundNPCHit;
case SoundType.NPCKilled:
return Main.soundNPCKilled;
}
return null;
}