internal static int GetNumVanilla(EquipType type)
{
switch (type)
{
case EquipType.Head:
return Main.numArmorHead;
case EquipType.Body:
return Main.numArmorBody;
case EquipType.Legs:
return Main.numArmorLegs;
case EquipType.HandsOn:
return Main.numAccHandsOn;
case EquipType.HandsOff:
return Main.numAccHandsOff;
case EquipType.Back:
return Main.numAccBack;
case EquipType.Front:
return Main.numAccFront;
case EquipType.Shoes:
return Main.numAccShoes;
case EquipType.Waist:
return Main.numAccWaist;
case EquipType.Wings:
return Main.maxWings;
case EquipType.Shield:
return Main.numAccShield;
case EquipType.Neck:
return Main.numAccNeck;
case EquipType.Face:
return Main.numAccFace;
case EquipType.Balloon:
return Main.numAccBalloon;
}
return 0;
}