Terraria.Graphics.Capture.CaptureInterface.Draw C# (CSharp) Method

Draw() public method

public Draw ( SpriteBatch sb ) : void
sb Microsoft.Xna.Framework.Graphics.SpriteBatch
return void
        public void Draw(SpriteBatch sb)
        {
            if (!Active)
                return;

            foreach (CaptureInterfaceMode captureInterfaceMode in Modes.Values)
                captureInterfaceMode.Draw(sb);
            Main.mouseText = false;
            Main.instance.GUIBarsDraw();
            DrawButtons(sb);
            Main.instance.DrawMouseOver();
            Utils.DrawBorderStringBig(sb, Lang.inter[81], new Vector2((float)Main.screenWidth * 0.5f, 100f), Color.White, 1f, 0.5f, 0.5f, -1);
            Utils.DrawCursorSingle(sb, Main.cursorColor, float.NaN, Main.cursorScale, new Vector2(), 0, 0);
            DrawCameraLock(sb);
        }