private ScaleSkeletonPoint ( Microsoft.Kinect.SkeletonPoint point ) : Vector3D | ||
point | Microsoft.Kinect.SkeletonPoint | |
return | Vector3D |
private Vector3D ScaleSkeletonPoint(SkeletonPoint point)
{
var depth = _sensor.CoordinateMapper.MapSkeletonPointToDepthPoint(point, DepthImageFormat.Resolution640x480Fps30);
return Constrain(new Vector3D(
depth.X / 640.0,
1 - depth.Y / 480.0,
depth.Depth
));
}