private object PlayerSetMute(IParameterCollection parameters, bool mute)
{
var ret = PlayerFind(parameters);
if (ret is RestObject)
return ret;
TSPlayer player = (TSPlayer)ret;
player.mute = mute;
var verb = mute ? "muted" : "unmuted";
player.SendInfoMessage("You have been remotely " + verb);
return RestResponse("Player " + player.Name + " was " + verb);
}