internal void BroadcastRollback(ref VolatileEnlistmentSet volatiles)
{
// Broadcast preprepare to the volatile subordinates
for (int i = 0; i < volatiles._volatileEnlistmentCount; i++)
{
volatiles._volatileEnlistments[i]._twoPhaseState.InternalAborted(
volatiles._volatileEnlistments[i]);
}
}