internal static void CompleteInitialization(SafeCloseSocketAndEvent socketAndEventHandle){
SafeWaitHandle handle = socketAndEventHandle.waitHandle.SafeWaitHandle;
bool b = false;
RuntimeHelpers.PrepareConstrainedRegions();
try
{
handle.DangerousAddRef(ref b);
}
catch
{
if (b)
{
handle.DangerousRelease();
socketAndEventHandle.waitHandle = null;
b = false;
}
}
finally
{
if (b)
{
handle.Dispose();
}
}
}