Svg.SvgTextBase.TextDrawingState.FlushPath C# (CSharp) Method

FlushPath() private method

private FlushPath ( ) : void
return void
            private void FlushPath()
            {
                if (_currPath != null)
                {
                    _currPath.CloseFigure();

                    // Abort on empty paths (e.g. rendering a space)
                    if (_currPath.PointCount < 1)
                    {
                        _anchoredPaths.Clear();
                        _xAnchor = float.MinValue;
                        _currPath = null;
                        return;
                    }

                    if (_xAnchor > float.MinValue)
                    {
                        float minX = float.MaxValue;
                        float maxX = float.MinValue;
                        RectangleF bounds;
                        foreach (var path in _anchoredPaths)
                        {
                            bounds = path.GetBounds();
                            if (bounds.Left < minX) minX = bounds.Left;
                            if (bounds.Right > maxX) maxX = bounds.Right;
                        }

                        var xOffset = 0f; //_xAnchor - minX;
                        switch (Element.TextAnchor)
                        {
                            case SvgTextAnchor.Middle:
                                xOffset -= (maxX - minX) / 2;
                                break;
                            case SvgTextAnchor.End:
                                xOffset -= (maxX - minX);
                                break;
                        }

                        if (xOffset != 0)
                        {
                            using (var matrix = new Matrix())
                            {
                                matrix.Translate(xOffset, 0);
                                foreach (var path in _anchoredPaths)
                                {
                                    path.Transform(matrix);
                                }
                            }
                        }

                        _anchoredPaths.Clear();
                        _xAnchor = float.MinValue;

                    }

                    if (_finalPath == null)
                    {
                        _finalPath = _currPath;
                    }
                    else
                    {
                        _finalPath.AddPath(_currPath, false);
                    }

                    _currPath = null;
                }
            }