Supermarket.Checkout.OnCommand C# (CSharp) Method

OnCommand() public method

public OnCommand ( Collider clicked, Vector3 position ) : void
clicked UnityEngine.Collider
position UnityEngine.Vector3
return void
        public void OnCommand(Collider clicked, Vector3 position)
        {
            switch (clicked.tag)
            {
                case "Staff":
                    break;
                case "Customer":
                    break;
                case "Shelf":
                    break;
                case "Checkout":
                    break;
                case "Floor":
                    break;
            }
        }