public void execute_happy_path()
{
var wasCalled = false;
var section = new Section("Math"){id = "4"};
var action = new SilentAction("Fixture", Stage.setup, x => wasCalled = true, section);
var context = SpecContext.ForTesting();
action.Execute(context);
ShouldBeTestExtensions.ShouldBe(wasCalled, true);
}