private AfterTimeSet ( object sender, |
||
sender | object | |
args | ||
return | void |
private void AfterTimeSet(object sender, MemberChangeArgs args)
{
if (AppState.Self.CurrentSpline != null)
{
AppState.Self.CurrentSpline.Sort();
}
// Refresh the entire spline because time and ordering may have changed
AppCommands.Self.Gui.RefreshTreeView(AppState.Self.CurrentSpline);
}
}