public static Spine.Attachment GetAttachment(string attachmentPath, Spine.SkeletonData skeletonData)
{
var hierarchy = SpineAttachment.GetHierarchy(attachmentPath);
if (hierarchy.name == "")
{
return(null);
}
return(skeletonData.FindSkin(hierarchy.skin).GetAttachment(skeletonData.FindSlotIndex(hierarchy.slot), hierarchy.name));
}