public static void GiveArtifactTo(Mobile m)
{
Item item = (Item)Activator.CreateInstance(Artifacts[Utility.Random(Artifacts.Length)]);
if (m.AddToBackpack(item)) m.SendMessage("As a reward for slaying the mighty paragon, an artifact has been placed in your backpack.");
else m.SendMessage("As your backpack is full, your reward for destroying the legendary paragon has been placed at your feet.");
}