public static void LoadTable()
{
ICollection list = Map.Felucca.Regions.Values;
if (list.Count == 0)
return;
m_Table = new Hashtable();
foreach (Region r in list)
{
if (r.Name == null)
continue;
if (r is Regions.DungeonRegion || r is Regions.TownRegion)
m_Table[r.Name] = new EscortDestinationInfo(r.Name, r);
}
}