public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
list.Add( m_Map == Map.Felucca ? 1041502 : 1041503 ); // for somewhere in Felucca : for somewhere in Trammel
if ( m_Completed )
{
list.Add( 1041507, m_CompletedBy == null ? "someone" : m_CompletedBy.Name ); // completed by ~1_val~
}
}