public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_Statue = reader.ReadMobile() as CharacterStatue;
if( m_Statue == null || m_Statue.SculptedBy == null || Map == Map.Internal )
{
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
}
}