public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
case 0:
{
m_Title = reader.ReadString();
if ( reader.ReadBool() )
m_Greeting = new PlayerBBMessage( reader );
int count = reader.ReadEncodedInt();
m_Messages = new List<PlayerBBMessage>( count );
for ( int i = 0; i < count; ++i )
m_Messages.Add( new PlayerBBMessage( reader ) );
break;
}
}
}