ScriptCs.Command.ExecuteScriptCommand.ExecuteScriptCommand C# (CSharp) Method

ExecuteScriptCommand() public method

public ExecuteScriptCommand ( string script, string scriptArgs, IFileSystem fileSystem, IScriptExecutor scriptExecutor, IScriptPackResolver scriptPackResolver, ILogProvider logProvider, IAssemblyResolver assemblyResolver, IFileSystemMigrator fileSystemMigrator, IScriptLibraryComposer composer ) : System
script string
scriptArgs string
fileSystem IFileSystem
scriptExecutor IScriptExecutor
scriptPackResolver IScriptPackResolver
logProvider ILogProvider
assemblyResolver IAssemblyResolver
fileSystemMigrator IFileSystemMigrator
composer IScriptLibraryComposer
return System
        public ExecuteScriptCommand(
            string script,
            string[] scriptArgs,
            IFileSystem fileSystem,
            IScriptExecutor scriptExecutor,
            IScriptPackResolver scriptPackResolver,
            ILogProvider logProvider,
            IAssemblyResolver assemblyResolver,
            IFileSystemMigrator fileSystemMigrator,
            IScriptLibraryComposer composer
            )
        {
            Guard.AgainstNullArgument("fileSystem", fileSystem);
            Guard.AgainstNullArgument("scriptExecutor", scriptExecutor);
            Guard.AgainstNullArgument("scriptPackResolver", scriptPackResolver);
            Guard.AgainstNullArgument("logProvider", logProvider);
            Guard.AgainstNullArgument("assemblyResolver", assemblyResolver);
            Guard.AgainstNullArgument("fileSystemMigrator", fileSystemMigrator);
            Guard.AgainstNullArgument("composer", composer);

            _script = script;
            ScriptArgs = scriptArgs;
            _fileSystem = fileSystem;
            _scriptExecutor = scriptExecutor;
            _scriptPackResolver = scriptPackResolver;
            _logger = logProvider.ForCurrentType();
            _assemblyResolver = assemblyResolver;
            _fileSystemMigrator = fileSystemMigrator;
            _composer = composer;
        }