private LoadingScreen ( ScreenManager screenManager, bool loadingIsSlow, GameScreen screensToLoad ) : System | ||
screenManager | ScreenManager | |
loadingIsSlow | bool | |
screensToLoad | GameScreen | |
return | System |
private LoadingScreen(ScreenManager screenManager, bool loadingIsSlow,
GameScreen[] screensToLoad)
{
this.loadingIsSlow = loadingIsSlow;
this.screensToLoad = screensToLoad;
TransitionOnTime = TimeSpan.FromSeconds(0.5);
screen = this;
}