SceneViewerWPF.DxTextureManager.DxTextureManager C# (CSharp) Method

DxTextureManager() public method

public DxTextureManager ( SlimDX.Direct3D10.Device dxDevice ) : System
dxDevice SlimDX.Direct3D10.Device
return System
        public DxTextureManager(Device dxDevice)
        {
            _textures = new Dictionary<string, ShaderResourceView>();
            _dxDevice = dxDevice;
        }