Sakuno.KanColle.Amatsukaze.Game.Port.AddEquipment C# (CSharp) Method

AddEquipment() private method

private AddEquipment ( Equipment rpEquipment ) : void
rpEquipment Equipment
return void
        internal void AddEquipment(Equipment rpEquipment)
        {
            Equipment.Add(rpEquipment);
            OnPropertyChanged(nameof(Equipment));
        }
        internal void AddEquipment(RawEquipment[] rpRawData)

Same methods

Port::AddEquipment ( Sakuno.KanColle.Amatsukaze.Game.Models.Raw.RawEquipment rpRawData ) : void