SadRogueSharp.Consoles.MapConsole.GenerateHound C# (CSharp) Method

GenerateHound() private method

private GenerateHound ( ) : void
return void
        private void GenerateHound()
        {
            var hound = new Entities.Hound();
            hound.RenderOffset = this.Position;
            var tempCell = GetRandomEmptyCell();
            hound.Position = new Microsoft.Xna.Framework.Point(tempCell.X, tempCell.Y);
            entities.Add(hound);
        }