RaceGame.Info.Draw C# (CSharp) Method

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void
        public void Draw(SpriteBatch spriteBatch)
        {
            spriteBatch.Draw(_hud, new Vector2(0, 0), Color.White);
            spriteBatch.DrawString(_font, string.Format("Time: {0}:{1}:{2} ", World.ElapsedTime.Minutes, World.ElapsedTime.Seconds , World.ElapsedTime.Milliseconds), new Vector2(300, 10), Color.Black);

            spriteBatch.DrawString(_font, "P1 Lap : " + _players[0].Lap + "/" + _map.Laps, new Vector2(10, 10), Color.Black);
            if (_players.Count > 1 &&  _players[1].Control.Accelerate == Keys.W)
            {
                spriteBatch.DrawString(_font, "P2 Lap : " + _players[1].Lap + "/" + _map.Laps, new Vector2(650, 10), Color.Black);
            }
        }