private void SendC1Handshake()
{
var byteBuffer = new byte[HANDSHAKE_RAND_LENGTH];
for(var i = 0; i < byteBuffer.Length; i++)
{
byteBuffer[i] = 0x00;
}
//random.NextBytes(byteBuffer);
tcpClient.GetStream().Write(byteBuffer, 0, byteBuffer.Length);
}