public void LoadHand(PokerHand pokerHand)
{
ToDo.Clear();
UnDo.Clear();
Pots.Clear();
PotsStreetByStreet.Clear();
Seats = pokerHand.Seats;
Players = Seats.Where(o => o != null).ToArray();
TableSize = pokerHand.TableSize;
ButtonSeatNumber = pokerHand.ButtonSeat;
foreach (var player in Players) player.Table = this;
ToDo.AddRange(pokerHand.PokerCommands);
}