public void OnMouseDrag(MouseEvent e)
{
if (this.currentDrawRectangle.Contains(e.location) && Game1.CURRENT_PLAYER.selectBox == null)
{
Point miniMapLocation = new Point(e.location.X - this.currentDrawRectangle.X, e.location.Y - this.currentDrawRectangle.Y);
ActionOnMiniMap(miniMapLocation);
}
}