private void Init()
{
Animations = new JsDictionary<int, TilePaletteAnimation>();
for (int animatedPaletteIndex = 0;
animatedPaletteIndex < SonicManager.SonicLevel.AnimatedPalettes.Count;
animatedPaletteIndex++)
{
Animations[animatedPaletteIndex] = new TilePaletteAnimation(this,SonicManager.SonicLevel.AnimatedPalettes[animatedPaletteIndex]);
Animations[animatedPaletteIndex].Init();
}
}