OpenTK.Quaterniond.GetAxisAndAngle C# (CSharp) Method

GetAxisAndAngle() public method

public GetAxisAndAngle ( OpenTK.Vector3d &axis, double &angle ) : void
axis OpenTK.Vector3d
angle double
return void
        public void GetAxisAndAngle(out Vector3d axis, out double angle)
        {
            Quaterniond Quaterniond;
            Normalize(out Quaterniond);
            double cos = Quaterniond.W;
            angle = System.Math.Acos(cos) * 2 * Functions.RTOD;
            double sin = System.Math.Sqrt( 1.0d - cos * cos );
            if ( System.Math.Abs( sin ) < 0.0001 ) sin = 1;
            axis = new Vector3d(X / sin, Y / sin, Z / sin);
        }