protected virtual void OnFocusedChanged(EventArgs e)
{
if (!Focused)
{
// Release cursor when losing focus, to ensure
// IDEs continue working as expected.
previous_cursor_visible = CursorVisible;
CursorVisible = true;
}
else if (!previous_cursor_visible)
{
// Make cursor invisible when focus is regained
// if cursor was invisible on previous focus loss.
previous_cursor_visible = true;
CursorVisible = false;
}
FocusedChanged(this, e);
}