OpenSim.Application.Main C# (CSharp) Method

Main() public static method

public static Main ( string args ) : void
args string
return void
        public static void Main(string[] args)
        {
            // First line, hook the appdomain to the crash reporter
            AppDomain.CurrentDomain.UnhandledException +=
                new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);

            // Add the arguments supplied when running the application to the configuration
            ArgvConfigSource configSource = new ArgvConfigSource(args);

            // Configure Log4Net
            configSource.AddSwitch("Startup", "logconfig");
            string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty);
            if (logConfigFile != String.Empty)
            {
                XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile));
                m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", 
                                 logConfigFile);
            } 
            else
            {
                XmlConfigurator.Configure();
                m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config");
            }

            // Increase the number of IOCP threads available. Mono defaults to a tragically low number
            int workerThreads, iocpThreads;
            System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads);
            m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads);
            if (workerThreads < 500 || iocpThreads < 1000)
            {
                workerThreads = 500;
                iocpThreads = 1000;
                m_log.Info("[OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads");
                System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads);
            }

            // Check if the system is compatible with OpenSimulator.
            // Ensures that the minimum system requirements are met
            m_log.Info("Performing compatibility checks... \n");
            string supported = String.Empty;
            if (Util.IsEnvironmentSupported(ref supported))
            {
                m_log.Info("Environment is compatible.\n");
            }
            else
            {
                m_log.Warn("Environment is unsupported (" + supported + ")\n");
            }

            // Configure nIni aliases and localles
            Culture.SetCurrentCulture();


            // Validate that the user has the most basic configuration done
            // If not, offer to do the most basic configuration for them warning them along the way of the importance of 
            // reading these files.
            /*
            m_log.Info("Checking for reguired configuration...\n");

            bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini")))
                               || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini")))
                               || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini")))
                               || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini")));
            
            bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
            bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini"));
            bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini"));
            bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini"));

            if ((OpenSim_Ini) 
                && (
                (StanaloneCommon_ProperCased
                || StanaloneCommon_lowercased
                || GridCommon_ProperCased
                || GridCommon_lowerCased
                )))
            {
                m_log.Info("Required Configuration Files Found\n");
            }
            else
            {
                MainConsole.Instance = new LocalConsole("Region");
                string resp = MainConsole.Instance.CmdPrompt(
                                        "\n\n*************Required Configuration files not found.*************\n\n   OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?",
                                        "yes");
                if (resp == "yes")
                {
                    
                        if (!(OpenSim_Ini))
                        {
                            try
                            {
                                File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"),
                                          Path.Combine(Util.configDir(), "OpenSim.ini"));
                            } catch (UnauthorizedAccessException)
                            {
                                MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n");
                            } catch (ArgumentException)
                            {
                                MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
                            } catch (System.IO.PathTooLongException)
                            {
                                MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n");
                            } catch (System.IO.DirectoryNotFoundException)
                            {
                                MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n");
                            } catch (System.IO.FileNotFoundException)
                            {
                                MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
                            } catch (System.IO.IOException)
                            {
                                // Destination file exists already or a hard drive failure...   ..    so we can just drop this one
                                //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
                            } catch (System.NotSupportedException)
                            {
                                MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
                            }

                        }
                        if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased))
                        {
                            try
                            {
                                File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"),
                                          Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
                            }
                            catch (UnauthorizedAccessException)
                            {
                                MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n");
                            }
                            catch (ArgumentException)
                            {
                                MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
                            }
                            catch (System.IO.PathTooLongException)
                            {
                                MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n");
                            }
                            catch (System.IO.DirectoryNotFoundException)
                            {
                                MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n");
                            }
                            catch (System.IO.FileNotFoundException)
                            {
                                MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n");
                            }
                            catch (System.IO.IOException)
                            {
                                // Destination file exists already or a hard drive failure...   ..    so we can just drop this one
                                //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
                            }
                            catch (System.NotSupportedException)
                            {
                                MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
                            }
                        }
                }
                MainConsole.Instance = null;
            }
            */
            configSource.Alias.AddAlias("On", true);
            configSource.Alias.AddAlias("Off", false);
            configSource.Alias.AddAlias("True", true);
            configSource.Alias.AddAlias("False", false);

            configSource.AddSwitch("Startup", "background");
            configSource.AddSwitch("Startup", "inifile");
            configSource.AddSwitch("Startup", "inimaster");
            configSource.AddSwitch("Startup", "inidirectory");
            configSource.AddSwitch("Startup", "physics");
            configSource.AddSwitch("Startup", "gui");
            configSource.AddSwitch("Startup", "console");

            configSource.AddConfig("StandAlone");
            configSource.AddConfig("Network");

            // Check if we're running in the background or not
            bool background = configSource.Configs["Startup"].GetBoolean("background", false);

            // Check if we're saving crashes
            m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false);

            // load Crash directory config
            m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir);

           

            if (background)
            {
                m_sim = new OpenSimBackground(configSource);
                m_sim.Startup();
            }
            else
            {


                       

                m_sim = new OpenSim(configSource);

                    
      
                m_sim.Startup();

                while (true)
                {
                    try
                    {
                        // Block thread here for input
                        MainConsole.Instance.Prompt();
                    }
                    catch (Exception e)
                    {
                        m_log.ErrorFormat("Command error: {0}", e);
                    }
                }
            }
        }