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Nez
UI
Element
clipBegin
Nez.UI.Element.clipBegin C# (CSharp) Method
Element Class Documentation
Mostra file
Open project: prime31/Nez
clipBegin()
public
method
Calls clipBegin(Batcher, float, float, float, float) to clip this actor's bounds
public
clipBegin
(
Batcher
batcher
) :
bool
batcher
Batcher
return
bool
public bool clipBegin( Batcher batcher ) { return clipBegin( batcher, x, y, width, height ); }
Same methods
Element::
clipBegin
(
Batcher
batcher
,
float
x
,
float
y
,
float
width
,
float
height
) :
bool
Element
areParentsVisible
clipBegin
clipEnd
debugRender
distanceOutsideBoundsToPoint
draw
getBottom
getColor
getDebug
getHeight
getOriginX
getOriginY
getParent
getRight
getRotation
getScaleX
getScaleY
getStage
getTouchable
getWidth
getX
getY
hasParent
hit
invalidate
invalidateHierarchy
isTouchable
isVisible
layout
localToAscendantCoordinates
localToParentCoordinates
localToStageCoordinates
moveBy
pack
parentToLocalCoordinates
positionChanged
remove
rotateBy
rotationChanged
scaleBy
screenToLocalCoordinates
setBounds
setColor
setDebug
setHeight
setIsVisible
setOrigin
setOriginX
setOriginY
setParent
setPosition
setRotation
setScale
setScaleX
setScaleY
setSize
setStage
setTouchable
setVisible
setWidth
setX
setY
setZIndex
sizeChanged
stageToLocalCoordinates
toBack
toFront
validate