Nexus.Client.Games.Steam.KeyValue.RecursiveSaveToFile C# (CSharp) Method

RecursiveSaveToFile() private method

private RecursiveSaveToFile ( FileStream f, int indentLevel ) : void
f System.IO.FileStream
indentLevel int
return void
		private void RecursiveSaveToFile(FileStream f, int indentLevel)
		{
			// write header
			WriteIndents(f, indentLevel);
			WriteString(f, Name, true);
			WriteString(f, "\n", false);
			WriteIndents(f, indentLevel);
			WriteString(f, "{\n", false);

			// loop through all our keys writing them to disk
			foreach (KeyValue child in Children)
			{
				if (child.Value == null)
				{
					child.RecursiveSaveToFile(f, indentLevel + 1);
				}
				else
				{
					WriteIndents(f, indentLevel + 1);
					WriteString(f, child.Name, true);
					WriteString(f, "\t\t", false);
					WriteString(f, child.AsString(), true);
					WriteString(f, "\n", false);
				}
			}

			WriteIndents(f, indentLevel);
			WriteString(f, "}\n", false);
		}