NetworkKinectCore.NetworkKinectCore.TransformSkeleton C# (CSharp) Method

TransformSkeleton() public method

public TransformSkeleton ( KinectSkeleton skeleton ) : KinectSkeleton
skeleton KinectSkeleton
return KinectSkeleton
        public KinectSkeleton TransformSkeleton(KinectSkeleton skeleton)
        {
            KinectSkeleton transformedSkeleton = new KinectSkeleton();
            transformedSkeleton.leftHandClosed = skeleton.leftHandClosed;
            transformedSkeleton.rightHandClosed = skeleton.rightHandClosed;
            transformedSkeleton.TrackingId = skeleton.TrackingId;
            transformedSkeleton.SkeletonTrackingState = skeleton.SkeletonTrackingState;
            //transformedSkeleton.utcSampleTime = skeleton.utcSampleTime;
            transformedSkeleton.sourceKinectID = skeleton.sourceKinectID;
            transformedSkeleton.Position = skeletonTransformation.Transform(skeleton.Position);

            //Transform the joints
            for (int i = 0; i < skeleton.skeleton.Count; i++)
            {
                transformedSkeleton.skeleton[i] = TransformJoint(skeleton.skeleton[i]);
            }

            return transformedSkeleton;
        }