MonoGdx.Scene2D.UI.Slider.OnTouchUp C# (CSharp) Method

OnTouchUp() protected method

protected OnTouchUp ( TouchEventArgs e ) : void
e TouchEventArgs
return void
        protected override void OnTouchUp(TouchEventArgs e)
        {
            base.OnTouchUp(e);

            if (e.Pointer != _draggingPointer)
                return;

            _draggingPointer = -1;
            ReleaseTouchCapture(e.Pointer);

            Vector2 position = e.GetPosition(this);

            if (!CalculatePositionAndValue(position.X, position.Y)) {
                // TODO: Raise event for end of dragging control.

                //ChangeEvent changeEvent = Pools<ChangeEvent>.Obtain();
                //Fire(changeEvent);
                //Pools<ChangeEvent>.Release(changeEvent);
            }
        }