private void InitInstance()
{
lock (mutex)
{
bufferEndCallback = new EventHandler<ContextEventArgs>(streaming_BufferEnd);
streamBuffers = new List<AudioBuffer>(NumStreamingBuffers);
byteBuffers = new List<byte[]>(NumStreamingBuffers);
bufferStatus = new System.Collections.BitArray(NumStreamingBuffers, false);
for (var i = 0; i < NumStreamingBuffers; i++)
{
byte[] byteBuff = new byte[StreamingBufferSize];
byteBuffers.Add(byteBuff);
AudioBuffer audioBuff = new AudioBuffer();
audioBuff.AudioData = new SlimDX.DataStream(byteBuff, true, true);
streamBuffers.Add(audioBuff);
}
xaudio = new XAudio2();
masteringVoice = new MasteringVoice(xaudio);
}
}