Microsoft.Xna.Framework.OpenTKGamePlatform.BeforeUpdate C# (CSharp) Method

BeforeUpdate() public method

public BeforeUpdate ( GameTime gameTime ) : bool
gameTime GameTime
return bool
        public override bool BeforeUpdate(GameTime gameTime)
        {
            IsActive = _view.Window.Focused;

            // Update our OpenAL sound buffer pools
            if (soundControllerInstance != null)
                soundControllerInstance.Update();
            return true;
        }