public void ShouldCreateAssetWithSingleFile()
{
string assetFilePath = @"Content\SmallMP41.mp4";
//In this case isPrimary is not set in the asset by passing false to CreateAsset.
IAsset asset = CreateAsset(_mediaContext, Path.GetFullPath(assetFilePath), AssetCreationOptions.None,false);
Assert.AreEqual(AssetState.Initialized, asset.State);
Assert.AreEqual(1, asset.AssetFiles.Count());
Assert.AreEqual(1, asset.Locators.Count);
IAssetFile assetFile = asset.AssetFiles.Single();
Assert.AreNotEqual(asset.AssetType,AssetType.Unknown);
Assert.AreEqual(Path.GetFileName(assetFilePath), assetFile.Name);
}