public GetNameManager ( ) : |
||
return |
public NameManager GetNameManager() { return _nameManager; }
public PredefinedTypes GetPredefTypes() { return _predefTypes; }
public SymbolLoader( GlobalSymbolContext globalSymbols, UserStringBuilder userStringBuilder, ErrorHandling errorContext ) { _nameManager = globalSymbols.GetNameManager(); PredefinedMembers = new PredefinedMembers(this); ErrorContext = errorContext; GlobalSymbolContext = globalSymbols; Debug.Assert(GlobalSymbolContext != null); }