MUDServer.Player.Player C# (CSharp) Method

Player() public method

public Player ( TelnetClient client, Location location ) : System
client TelnetClient
location Location
return System
        public Player(TelnetClient client, Location location)
            : base(location, null)
        {
            Client = client;
            client.RegisterOnDispose(OnDisconnected);

            RebuildCommandTrie();
            AddExitCommands(location);

            AddEventHandler(EventType.CombatHit, OnEventCombatHit);
            AddEventHandler(EventType.CombatMiss, OnEventCombatMiss);
            AddEventHandler(EventType.CombatStart, OnEventCombatStart);
            AddEventHandler(EventType.Death, OnEventDeath);
            AddEventHandler(EventType.Emote, OnEventEmote);
            AddEventHandler(EventType.Enter, OnEventEnter);
            AddEventHandler(EventType.Leave, OnEventLeave);
            AddEventHandler(EventType.Say, OnEventSay);
            AddEventHandler(EventType.Tell, OnEventTell);
        }