public override void Use(Player p, string message)
{
if (message == "")
{
Help(p); return;
}
if (!PlayerBot.ValidName(message))
{
Player.SendMessage(p, "bot name " + message + " not valid!"); return;
}
PlayerBot.playerbots.Add(new PlayerBot(message, p.level, p.pos[0], p.pos[1], p.pos[2], p.rot[0], 0));
//who.SendMessage("You were summoned by " + p.color + p.name + "&e.");
}