public SetRoom ( int x, int y, int floor, int room ) : void | ||
x | int | |
y | int | |
floor | int | |
room | int | |
return | void |
public void SetRoom(int x, int y, int floor, int room)
{
int i = FirstLayoutIndex + floor;
Stream file = Project.GetBinaryFile("rooms/dungeonLayouts.bin");
file.Position = i*64+y*8+x;
file.WriteByte((byte)(room&0xff));
}