protected OnMouseMove ( MouseEventArgs e ) : void | ||
e | MouseEventArgs | |
return | void |
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
this.isDragging = this.isMouseDown;
var mouseE = CreateMouseEventArg(e);
_htmlInputEventAdapter.MouseMove(mouseE);
PaintMe(null);
}