Interactive.Detail.TriangleTotem.CreateArrow C# (CSharp) Method

CreateArrow() private method

private CreateArrow ( ) : void
return void
        private void CreateArrow()
        {
            GameObject arrowIndicator = Resources.Load ("arrow_triangle_indicator") as GameObject;
            arrow = Instantiate<GameObject> (arrowIndicator);
            arrow.transform.SetParent (myTransform);
            arrow.transform.localPosition = Vector3.zero;
        }