Interactive.Detail.GuardianSelector.Start C# (CSharp) Method

Start() private method

private Start ( ) : void
return void
        private void Start()
        {
            int area = GameManager.Instance.levelInfo.area;

            for (int i = 0; i < images.Length; i++)
            {
                if (area == 0)
                    images[i].enabled = false;
                else
                    images[i].sprite = guardians[area - 1];
            }
        }
GuardianSelector