public static IsGutShotStraightDraw ( string mask, string dead ) : bool | ||
mask | string | Current mask |
dead | string | Dead cards |
return | bool |
public static bool IsGutShotStraightDraw(string mask, string dead)
{
return IsGutShotStraightDraw(Hand.ParseHand(mask), Hand.ParseHand(dead));
}
Hand::IsGutShotStraightDraw ( string pocket, string board, string dead ) : bool | |
Hand::IsGutShotStraightDraw ( ulong mask, ulong dead ) : bool | |
Hand::IsGutShotStraightDraw ( ulong pocket, ulong board, ulong dead ) : bool |