internal void SpawnDedicatedThread( ITask task )
{
System.Threading.Thread sys_thread = new System.Threading.Thread(( ) =>
{
try
{
Thread t = new Thread();
lock ( threadLock ) dedicatedThreads.Add(t);
t.StartTask(task);
t.StartThread();
}
catch ( Exception e )
{
Hikari.ScheduleUnity(( _ ) => { throw e; });
}
});
sys_thread.IsBackground = true;
sys_thread.Start();
}