private RequestSetMovement ( bool enabled ) : void | ||
enabled | bool | |
return | void |
internal void RequestSetMovement(bool enabled)
{
_movementStarted = enabled;
}
internal async void RequestSetMovement(bool enabled) { _inverseKinematics.RequestSetMovement(enabled); await _display.WriteAsync(enabled? "Servos on" : "Servos off", 2); }