private void OnMove(MessageMove data)
{
ExampleSimpleGameSettings settings = ExampleSimpleGameSettings.settings();
m_position.x = data.x * settings.areaWidth;
m_position.z = settings.areaHeight - (data.y * settings.areaHeight) - 1; // because in 2D down is positive.
gameObject.transform.localPosition = m_position;
}